area: GOTHAM CITY
Home to heroes such as Batman, Robin and countless others, Gotham City is probably the most well known name of any DC City - at the very least on par with Metropolis. We wanted it to be a large map as it was to be one of the first areas in the game you would be exploring. It had to be dark, dirty and very iconic. Gotham City Police Department was a must have - simply for the Bat Signal alone! I also wanted to incorporate the Sewers to give Killer Croc fans a location to play in as well as the Monarch Theater and Crime Alley - famous for being the murder location of the Wayne's.

Gotham City Highlights:
  • Gotham City Police Department
  • Monarch Theater
  • Crime Alley
  • Gotham City Sewers
  • locale: GOTHAM CITY POLICE DEPARTMENT
    Home to Commissioner Gordon and the famous Bat Signal, the Gotham City Police Department was a must have for the level. It features three floors: the parking garage, the homicide department and finally the roof. The bottom parking garage for the GCPD officer, both crooked and legit, allows access to the second floor interior which further leads to the roof where players will find the Bat Signal shining up into the night sky.

    locale: MONARCH THEATER
    The famous spot where the Wayne's spent their last night before eventually being gunned down, the Monarch Theater is one of the most iconic places within the Batman universe.

    locale: CRIME ALLEY
    Where the Thomas and Martha Wayne met their end and where Bruce Wayne's life changed forever.

    locale: THE SEWERS
    There are many things creeping below the streets of Gotham. Deep within the sewers awaits enemies such as Killer Croc and Penguin.

    info: DESIGN PROCESS
    First thing to do was research and mission design. A proposal for puzzles and mission progression was created in Word. Since we were using a DC license and not all characters would be known by others on the team - I would often provide information on lesser known characters.

    The design below was my original Gotham City Tutorial mission design:
    Once the mission design was approved, I would then move onto the level design proposal. These were usually done in Illustrator.

    The design below was the Gotham City level design:
    the OTHER LEVELS
    the MISSION DESIGNS
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